Our server uses quite a few complex custom content packs and modifications to base game systems; this section contains a collection of information on what we've changed from base Neverwinter Nights. Constantly updating the TLK file for changes to reflect in game is very time consuming; this resource is intended to contain that information instead as it is far easier to update. Please use the left navigation bar to explore the numerous subcategories. Please also note that many intended changes are not yet completed; I will attempt to mark these [NYI] for Not Yet Implemented wherever relevant.

Haks and systems:

Arleah uses ACP. This adds several alternate combat animation sets. Some of these will not work (or not work well) with certain weapons, races, genders or robes. I've done what I can to note what works with what. These are provided 'as is'; I'd say that most combinations work, but if you find one that does not, all I can say is to find something else that works properly. Combat stances can be found in the crafting menu. Please do not spam change stances around other players as it causes a slight load lag.

Arleah uses several aesthetic content packs, such as CEP, our own custom content hak that contains odds and ends as requested from larger packs, several Worm's tilesets, BloodMonkey's mountain tileset, Zwerkules medieval tileset, and Zeon Nocobble.

Arleah uses PRC 3.5. The PRC is a massive addition and overhaul of Neverwinter Nights and can be very intimidating; feel free to ask for help here on the forums as we have a fair bit of experience with it. Basically, the server should function as presented by the PRC manual save for what adjustments are listed on this custom content resource. If you have found class, feat or spell behavior that does not look right, feel free to post about it in Support & Feedback. 

Arleah uses the DMFI system. It handles automatic animations based on emotes, languages, and other various functions. For more information, examine the DMFI book that was given to you upon creation. For information on distribution of languages, see the Languages page.

Arleah uses a large customization system that can be found in the crafting menu. Equipment and even some aspects of your character can be modified with this system at no gold cost and with no skill checks in crafting.

Security System:

If you read nothing else, read this. Arleah now uses a character password security system. Account security has become ridiculously flimsy with no Bioware master server and they show no signs of fixing it as it has been gone for over a year now. This leaves us to fend for ourselves, and we cannot authenticate on an account level, only a character level. 

This is related to your CD keys. This is especially important for anyone who is running the version of NWN, which installs with default CD keys. If you want to double check your cd keys, open your NWN folder (C:/Neverwinter Nights/NWN or C:/Program Files(x86)/ Nights or similar) and open nwncdkey.ini to view the keys you are using (if your computer does not know what program to use to view it, select notepad. If it fails to open it, right click the ini file and do 'open as' and select notepad, or select 'choose program' and find notepad). If you are using default install keys, your security is going to be very weak, GOG may still have the ability to generate CD keys if you ask them on their forum. 

If you have read through all of this and you are still worried, in doubt, unsure if you have secure keys, etc, feel free to PM me and I'll see what help I can provide. Never give your CD keys out. If you give your character passwords out to someone else and they log into your characters, their CD keys will be authorized for your characters until you change your password again. I really recommend not giving your password out to others unless you trust them implicitly.

As for functionality, you must set your character password individually, for each character you have. It should never ask you for your password once set unless your CD keys change for some reason. So, for each character, set it and don't worry about it. Anyone not authorized to be on your character gets locked out and can do nothing but log out.

If you do not have a password set, the system will alert you upon login and explain how to set it up. The commands that this system utilizes is @setpass and @login, I.E. if your password was to be 'badger' you would type in @setpass badger.

Neverwinter Nights: Enhanced Edition:

We do plan to eventually migrate our server to NWN:EE, however, due to the amount of custom content we use (much of it no longer supported) as well as several ongoing area revamping projects, we are putting this on the shelf for now and have no immediate plans to move from NWN 1.69.

Further Reading:

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